

If you're wanting a "true" 4:3 option in that we stretch the 8:7 to 4:3, that's doable, but I'm not sure if that's what you're asking.

The final aspect ratio is correct, though, it's just mislabeled as 4:3 and will be re-labeled in the next release. This is what it's rendering at in CATSFC-libretro-vita, and that isn't something I configured myself, it's the native resolution. The SNES native resolution was 256x224, or 8:7. Instead, individuals or groups take this task upon themselves. Libretro doesn't develop versions of Retroarch or Retroarch cores compatible with the SNES Classic. You can think of it as a multisystem emulator, altough it can do more than emulate games (like play videos or run stand-alone games). The reason it's not 4:3 is because the SNES itself wasn't 4:3. Retroarch is a frontend for different Libretro cores. I'll have to look into speed/compatibility tradeoffs for updating the core itself.Īlso, I'm relabeling the 4:3 option in the next release to just be "1x original size", "2x original size", etc. This is essentially the emulator I ported in August of 2015 to Rejuvenate, but updated for HENkaku and with a few new features. I have no clue why SMRPG isn't working at the moment.Īs far as switching out cores, I haven't looked into it.
BEST RETROARCH SNES CORE CODE
The code looks like it's already configured correctly, I'd have to do some digging on that. I'll have to look into supporting hi-res blending, as that's the issue with the broken graphics in some games I think. I'll probably improve the mouse controls in the future, but hey, it works for now.Īs always, please let me know if you encounter any serious issues, and let me know if you actually enjoy the local multiplayer feature! I hope more emulators incorporate it in the future. Enable either the gamepad or the mouse using the Options tab in the menu. Use circle, triangle, or R for right click. Control the mouse with the left analog stick or right analog stick. * Support for the SNES mouse! I've only tested it in Mario Paint, but it seems to be working fine. * Support for local multiplayer on PSTV using 2 connected wireless controllers! Simply connect the second controller and it will automatically work in the emulator using the same button configurations as player 1. It is based on CATSFC-libretro, which is based on SNES9x 1.43. I read about HENkaku a few days ago and decided to pick up a PSTV while they're cheap, and I've also updated CATSFC-libretro-vita with a few new features / HENkaku-compatibility.įor those who don't know, CATSFC-libretro-vita is a SNES emulator for the PSVita and PSTV.
